Fallout 4 introduces features including a layered armor system, base-building, a dialogue system featuring 111,000 lines of dialogue, and a crafting system which implements every lootable object within the game. Returning features include a camera which will switch between a first-person and third-person perspective. But unlike the previous two titles, the gun-gameplay was handled by id Software.
Gameplay is analogous thereto of Fallout 3 and Fallout: New Vegas, the 2 previous primary iterations within the series. The player explores the game’s dilapidated world, completes various quests, helps out factions, and acquires experience points to level up and increase the skills of their character. After witnessing the murder of their spouse and kidnapping of their son, the only Survivor ventures out into the Commonwealth to look for his or her missing child.
The player assumes control of a personality mentioned because the “Sole Survivor”, who emerges from a long-term cryogenic stasis in Vault 111, an underground nuclear shelter.
The main story takes place within the year 2287, ten years after the events of Fallout 3 and 210 years after “The Great War”, which caused catastrophic nuclear devastation across the us.